clockblocks.clock.ClockState
- class clockblocks.clock.ClockState(*values)[source]
Bases:
EnumWhere a clock sits in its lifecycle. A forked clock starts out PENDING, becomes ALIVE once its function begins running, and ends up DEAD once that function returns or the clock is killed.
Attributes
- PENDING = 'pending'
- ALIVE = 'alive'
- DEAD = 'dead'