Computer Keyboard Input ======================= *Example script* (scamp): `examples/Tutorial/26_keyboard_input.py `__ *Download:* :download:`26_keyboard_input.py ` (WARNING: consumes key events and makes the keyboard otherwise unresponsive. To avoid this, you can remove the suppress=True flag under register_keyboard_listener) Demonstration of receiving computer keyboard events and using them to play notes based on the key number. Any key whose number code lies within a reasonable range triggers the playback of a note of that MIDI pitch. *Topics:* :doc:`Interactivity & visualization › Keyboard input ` .. raw:: html .. code-block:: python from scamp import * s = Session() piano = s.new_part("piano") # dictionary mapping keys that are down to the NoteHandles used to manipulate them. notes_started = {} def key_down(name, number): if 20 < number < 110 and number not in notes_started: notes_started[number] = piano.start_note(number, 0.5) def key_up(name, number): if 20 < number < 110 and number in notes_started: notes_started[number].end() del notes_started[number] # note: suppress=True causes keyboard events to be consumed by this script, effectively disabling the keyboard s.register_keyboard_listener(on_press=key_down, on_release=key_up, suppress=True) s.wait_forever()