Quantization of Random Floating-Point Durations =============================================== *Example script* (scamp): `examples/Tutorial/08_random_quantized.py `__ *Download:* :download:`08_random_quantized.py ` Similar to the "Random Durations and Rests" example, except that now we generate notation. Since the lengths are floating point, quantization occurs in the call to "to_score" *Topics:* :doc:`Notation & engraving › Quantization ` .. raw:: html
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.. code-block:: python from scamp import * import random # fixed random seed for reproducibility random.seed(42) s = Session() violin = s.new_part("Violin") # begin recording s.start_transcribing() for _ in range(2): # loop twice for pitch in [60, 64, 67, 72]: dur = random.uniform(0.5, 1.5) violin.play_note(pitch, 1, dur) if random.random() < 0.5: # note that "wait" is the same here as "s.wait". What "wait" does it find the # clock operating on the given thread and call wait on that. In this case, that # clock is the Session as a whole. wait(random.random()) performance = s.stop_transcribing() # quantize and convert the score in 3/4 performance.to_score(time_signature="3/4").show()